[Laszlo-dev] For Review: Change 20081026-maxcarlson-v Summary: Back out change to make swf9 sprite static instead of dynamic
max at openlaszlo.org
Mon Oct 27 10:18:24 PDT 2008
Agreed - I'm going to change it back just for this release - we'll go
back to a static class (and sort out the implications) after this release...
André Bargull wrote:
> Do we really need to make LzSprite dynamic? Because we should care about
> performance benefits for static classes.
> In both cases, LzSprite isn't actually required to be dynamic:
> The code in drawview ("clearMask()") won't ever work for swf9, because
> "__LZmaskClip" is an internal member in the swf8-sprite, for swf9 it's
> rather "mask" resp. "masksprite".
> And in videoview, the `video` should be stored in the view itself
> instead of the sprite, so you can also unify the different
> implementations for "_getflashvideo()".
> On 10/27/2008 3:02 AM, Max Carlson wrote:
>> Change 20081026-maxcarlson-v by maxcarlson at Bank on 2008-10-26 18:55:57
>> in /Users/maxcarlson/openlaszlo/trunk-clean
>> for http://svn.openlaszlo.org/openlaszlo/trunk
>> Summary: Back out change to make swf9 sprite static instead of dynamic
>> Bugs Fixed: LPP-7245 - swf9: drawview failing to compile, LPP-7246 -
>> swf9: youtube failing to compile
>> Technical Reviewer: andre.bargull at udo.edu
>> QA Reviewer: promanik
>> Details: Make swf9 sprites dynamic again so drawview and videoview
>> compile again in swf9.
>> Tests: See LPP-7245, LPP-7246
>> M WEB-INF/lps/lfc/kernel/swf9/LzSprite.as
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